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Visualization and Sharing of 3D Digital

                         Outcrop Models to Promote Open Science





         Paul Ryan Nesbit, Adam D. Boulding, Christopher H. Hugenholtz, Dept. of Geography, University of Calgary, 2500 University Drive
         NW, Calgary, Alberta T2N 1N4, Canada; Paul R. Durkin, Dept. of Geological Sciences, University of Manitoba, 66 Chancellors Circle,
         Winnipeg, Manitoba, R3T 2N2, Canada; and Stephen M. Hubbard, Dept. of Geoscience, University of Calgary, 2500 University Drive
         NW, Calgary, Alberta T2N 1N4, Canada


         ABSTRACT                            INTRODUCTION                       opportunities to analyze and revisit data at
          High-resolution 3D data sets, such as    High-resolution 3D digital models are   multiple scales. Open source programs,
         digital outcrop models (DOMs), are increas-  becoming increasingly common data sets in   such as Blender and CloudCompare, can be
         ingly being used by geoscientists to supple-  academic and commercial applications. In   used for data exploration and measurement
         ment field observations and enable multi-   the geosciences specifically, digital outcrop   and have also integrated specific geosci-
         scale and repeatable analysis that was    models (DOMs), or virtual outcrops, can   ence toolsets (e.g., Brodu and Lague, 2012;
         previously difficult, if not  impossible, to   provide geoscientists with photorealistic   Dewez et al., 2016; Thiele et al., 2017).
         achieve  using conventional  methods. De-   models that preserve spatial precision,   Although acquiring DOMs has become
         spite an increasing archive of DOMs driven   dimensionality, and geometric relationships   more straightforward, and various 3D analy-
         by technological advances, the ability to   between geologic features that are inherently   sis programs are available, dissemination of
         share and visualize these data sets remains   3D and susceptible to distortion and/or loss   DOMs, interpretations, and results has
         a challenge due to large file sizes and the   of information when rendered in 2D (Bellian   remained a challenge due to software and
         need for specialized software. Together,   et al., 2005; McCaffrey et al., 2005; Jones et   file-size barriers. Specialty 3D programs are
         these issues limit the open exchange of data   al., 2009). Digital 3D mapping approaches   often hindered by product licensing and can
         sets and interpretations. To promote greater   using DOMs have enabled geoscientists to   involve a considerable learning curve to
         data accessibility for a broad audience,    perform supplemental measurements, corre-  understand controls, file formats, and inte-
         we implement three modern platforms for   lations, and interpretations that are difficult   grated tools. Furthermore, DOMs can easily
         disseminating  models and  interpretations   or impossible to obtain with traditional meth-  exceed multiple gigabytes (GB) in size,
         within an open science framework: Sketch-  ods (Figs. 1–2; Pavlis and Mason, 2017; Nes-  which  can  be  taxing  on  computational
         fab, potree, and Unity. Web-based plat-  bit et al., 2018).            resources for rendering, file storage, and
         forms, such as Sketchfab and potree, render   Until recently, however, collection and   data transfer. With the growing collection of
         interactive  3D  models within standard    use of digital data sets has been limited to   high-resolution DOMs and similar 3D data
         web  browsers with  limited  functionality,   specialists, due to hardware and software   sets, there is a need for dedicated, intuitive,
         whereas game engines, such as Unity,   limitations. A number of methods are now   and accessible 3D visualization platforms.
         enable development of fully customizable   available for collecting and processing 3D   Given the challenges outlined above, we
         3D visualizations compatible with multiple   models (Hodgetts, 2013; Carrivick et al.,   examined existing visualization solutions
         operating systems. We review the capabili-  2016). In particular, structure-from-motion   that could potentially enable sharing of
         ties of each platform using a DOM of an   and multi-view stereo (SfM-MVS) photo-  DOMs and support open science through
         extensive outcrop exposure of Late Creta-  grammetry software, commonly paired   increased data accessibility. To provide a
         ceous fluvial stratigraphy generated from   with uninhabited aerial vehicles (UAVs),   functional introduction to modern visualiza-
         uninhabited  aerial  vehicle  images.  Each   enables geoscientists to produce photoreal-  tion platforms, we illustrate the capabilities
         visualization platform provides end-users   istic DOMs through a highly streamlined   and functionality of two web-based inter-
         with digital access and intuitive controls to   UAV-SfM workflow (Chesley et al., 2017;   faces (Sketchfab and potree) and a cross-
         interact with large DOM data sets, without   Nieminski  and Graham, 2017; Pavlis and   platform videogame engine (Unity) using a
         the need for specialized software and hard-  Mason, 2017; Nesbit and Hugenholtz, 2019).  geologic case study. A DOM was produced
         ware. We demonstrate a range of features   Related efforts have centered on the   through a UAV-SfM workflow for an exten-
         and interface customizability that can be   development of 3D software solutions with   sive outcrop (1 km ) exposed within the bad-
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         created and suggest potential use cases    tools for geoscience  applications.  Custom   land landscape of Dinosaur Provincial Park
         to share interpretations, reinforce student   software packages, such as Virtual Reality   (Alberta, Canada). Each visualization plat-
         learning, and enhance scientific communi-  Geology Studio (VRGS; Hodgetts et al.,   form provides access to the large DOM
         cation through unique and accessible visu-  2007) and LIME (Buckley et al., 2019),   through  an  intuitive  lightweight  interface
         alization experiences.              offer users lightweight executable tools and   without  the need for  high-end  hardware,



         GSA Today, v. 30, https://doi.org/10.1130/GSATG425A.1. Copyright 2020, The Geological Society of America. CC-BY-NC.

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